Friday, 25 December 2015

Spring AOP


  1. AOP stands for Aspect Oriented Programming
  2. The key unit of modularity in OOP is the class, whereas in AOP the unit of modularity is the aspect.
  3. Aspects enable the modularization of concerns such as transaction management that cut across multiple types and objects.
  4. Spring AOP is implemented in pure Java.
  5. Spring AOP currently supports only method execution join points (advising the execution of methods on Spring beans). Field interception is not implemented, although support for field interception could be added without breaking the core Spring AOP APIs. If you need to advise field access and update join points, consider a language such as AspectJ.

AOP concepts

  1. Aspect: a modularization of a concern that cuts across multiple classes. Transaction management is a good example of a crosscutting concern in enterprise Java applications. In Spring AOP, aspects are implemented using regular classes (the schema-based approach) or regular classes annotated with the @Aspect annotation (the @AspectJ style).
  2. Join point: a point during the execution of a program, such as the execution of a method or the handling of an exception. In Spring AOP, a join point always represents a method execution.
  3. Advice: action taken by an aspect at a particular join point. Different types of advice include "around," "before" and "after" advice. Many AOP frameworks, including Spring, model an advice as an interceptor, maintaining a chain of interceptors around the join point.
  4. Pointcut: a predicate that matches join points. Advice is associated with a pointcut expression and runs at any join point matched by the pointcut (for example, the execution of a method with a certain name). The concept of join points as matched by pointcut expressions is central to AOP, and Spring uses the AspectJ pointcut expression language by default.
  5. Introduction: declaring additional methods or fields on behalf of a type. Spring AOP allows you to introduce new interfaces (and a corresponding implementation) to any advised object. For example, you could use an introduction to make a bean implement an IsModified interface, to simplify caching. (An introduction is known as an inter-type declaration in the AspectJ community.)
  6. Target object: object being advised by one or more aspects. Also referred to as the advised object. Since Spring AOP is implemented using runtime proxies, this object will always be a proxied object.
  7. AOP proxy: an object created by the AOP framework in order to implement the aspect contracts (advise method executions and so on). In the Spring Framework, an AOP proxy will be a JDK dynamic proxy or a CGLIB proxy.
  8. Weaving: linking aspects with other application types or objects to create an advised object. This can be done at compile time (using the AspectJ compiler, for example), load time, or at runtime. Spring AOP, like other pure Java AOP frameworks, performs weaving at runtime.

Types of advice:

  • Before advice: Advice that executes before a join point, but which does not have the ability to prevent execution flow proceeding to the join point (unless it throws an exception).
  • After returning advice: Advice to be executed after a join point completes normally: for example, if a method returns without throwing an exception.
  • After throwing advice: Advice to be executed if a method exits by throwing an exception.
  • After (finally) advice: Advice to be executed regardless of the means by which a join point exits (normal or exceptional return).
  • Around advice: Advice that surrounds a join point such as a method invocation. This is the most powerful kind of advice. Around advice can perform custom behavior before and after the method invocation. It is also responsible for choosing whether to proceed to the join point or to shortcut the advised method execution by returning its own return value or throwing an exception.
Around advice is the most general kind of advice. if you need only to update a cache with the return value of a method, you are better off implementing an after returning advice than an around advice, although an around advice can accomplish the same thing. Using the most specific advice type provides a simpler programming model with less potential for errors. For example, you do not need to invoke the proceed() method on the JoinPoint used for around advice, and hence cannot fail to invoke it.


In Spring 2.0, all advice parameters are statically typed, so that you work with advice parameters of the appropriate type (the type of the return value from a method execution for example) rather than Object arrays.

The concept of join points, matched by pointcuts, is the key to AOP which distinguishes it from older technologies offering only interception. Pointcuts enable advice to be targeted independently of the Object-Oriented hierarchy. For example, an around advice providing declarative transaction management can be applied to a set of methods spanning multiple objects (such as all business operations in the service layer).

Declaring an aspect


With the @AspectJ support enabled, any bean defined in your application context with a class that is an @AspectJ aspect (has the @Aspect annotation) will be automatically detected by Spring and used to configure Spring AOP. 

package org.xyz;
import org.aspectj.lang.annotation.Aspect;

@Aspect
public class TestAspect {

}


NOTE : You may register aspect classes as regular beans in your Spring XML configuration, or autodetect them through classpath scanning - just like any other Spring-managed bean. However, note that the @Aspect annotation is not sufficient for autodetection in the classpath: For that purpose, you need to add a separate @Component annotation (or alternatively a custom stereotype annotation that qualifies, as per the rules of Spring’s component scanner).

In Spring AOP, it is not possible to have aspects themselves be the target of advice from other aspects. The @Aspect annotation on a class marks it as an aspect, and hence excludes it from auto-proxying.

 Declaring a pointcut


Recall that pointcuts determine join points of interest, and thus enable us to control when advice executes. Spring AOP only supports method execution join points for Spring beans, so you can think of a pointcut as matching the execution of methods on Spring beans. A pointcut declaration has two parts: a signature comprising a name and any parameters, and a pointcut expression that determines exactly which method executions we are interested in. In the @AspectJ annotation-style of AOP, a pointcut signature is provided by a regular method definition, and the pointcut expression is indicated using the @Pointcut annotation (the method serving as the pointcut signature must have a void return type).

@Pointcut("execution(* transfer(..))")// the pointcut expression
private void anyOldTransfer() {}// the pointcut signature

Supported Pointcut Designators (PCD)


Spring AOP supports the following AspectJ pointcut designators (PCD) for use in pointcut expressions:
  • execution - for matching method execution join points, this is the primary pointcut designator you will use when working with Spring AOP
  • within - limits matching to join points within certain types (simply the execution of a method declared within a matching type when using Spring AOP)
  • this - limits matching to join points (the execution of methods when using Spring AOP) where the bean reference (Spring AOP proxy) is an instance of the given type
  • target - limits matching to join points (the execution of methods when using Spring AOP) where the target object (application object being proxied) is an instance of the given type
  • args - limits matching to join points (the execution of methods when using Spring AOP) where the arguments are instances of the given types
  • @target - limits matching to join points (the execution of methods when using Spring AOP) where the class of the executing object has an annotation of the given type
  • @args - limits matching to join points (the execution of methods when using Spring AOP) where the runtime type of the actual arguments passed have annotations of the given type(s)
  • @within - limits matching to join points within types that have the given annotation (the execution of methods declared in types with the given annotation when using Spring AOP)
  • @annotation - limits matching to join points where the subject of the join point (method being executed in Spring AOP) has the given annotation

Declaring advice


Advice is associated with a pointcut expression, and runs before, after, or around method executions matched by the pointcut. The pointcut expression may be either a simple reference to a named pointcut, or a pointcut expression declared in place.

Before advice


Before advice is declared in an aspect using the @Before annotation:

After returning advice


After returning advice runs when a matched method execution returns normally. It is declared using the @AfterReturning annotation:

After throwing advice


After throwing advice runs when a matched method execution exits by throwing an exception. It is declared using the @AfterThrowing annotation:


After (finally) advice


After (finally) advice runs however a matched method execution exits. It is declared using the @After annotation. After advice must be prepared to handle both normal and exception return conditions. It is typically used for releasing resources, etc.

Around advice


The final kind of advice is around advice. Around advice runs "around" a matched method execution.



Resources:




Monday, 17 August 2015

For loop in Java

In java 8 there is a new way to use for loop. There is a new foreach() method in java.util.stream.Stream class.

Pre JDK 5
      for(int i=0; i < countries.size(); i++)
      {
          System.out.println(countries.get(i));
      }

In JDK5
    for(String country : countries){
             System.out.println(country);
    }

This was much shorter, cleaner and less error prone than previous one and everybody loved it. You don't need to keep track of index, you don't need to call size() method in every step and it was less error prone than previous one, but it was still imperative. You are telling compiler what to do and how to do like traditional for loop.

JDK8
       countries.stream().forEach(str -> System.out.println(str));

This code has reduced looping over collection or list into just one line. To add into, If you want to perform some pre processing task e.g. filtering, conversion or mapping, you can also do this in same line, as shown below :

    countries.stream()
         .filter(country -> country.contains("n"))
         .forEach(str -> System.out.println(str));

Monday, 13 July 2015

Adding Global Variables in Eclipse

If you need to add a global variable in eclipse follow the below steps :

eclipse -- Window -- Preferences
Type Classpath in the search box
go to classpath variable -- click new


Sunday, 7 June 2015

WSSE Header Generator

Below is a link to generate WSSE header. You need to provide the username and password and it will generate the password digest for you. I would also like to appreciate the one who developed the below.

http://www.teria.com/~koseki/tools/wssegen/


Friday, 5 June 2015

Useful Mysql commands

GRANT ALL PRIVILEGES ON *.* TO 'root'@'192.168.1.83';

Size of mysql DB

SELECT table_schema "Data Base Name", SUM( data_length + index_length) / 1024 / 1024
"Data Base Size in MB" FROM information_schema.TABLES GROUP BY table_schema ;


MySql DB Dump

Dump for whole DB
mysqldump  --single-transaction -h[hostname] -u[username] -p[password] [dbname] > uat_mysql_dump_25Nov

Dump data from one query based on some condition:
mysqldump  --single-transaction --extended-insert=FALSE  -h[hostname]  -u[username] -p[password] [dbname]  [tablename] --where="[columnname1]=8000 and [columnname2]=18000"


Increasing Memory for Mysql DB
mysqld --innodb_buffer_pool_size=500M


Setting TimeZone
SELECT @@global.time_zone;
SET GLOBAL time_zone = '+00:00';
SET time_zone = "+00:00";

SHOW GLOBAL VARIABLES WHERE variable_name LIKE '%buffer%'

Maven Commands

Below are some of the useful maven commands to compile your code


mvn clean install ---> clean and install

mvn clean compile --> clean and compile

mvn clean -o install --> clean and install offline. this can be sued if you are unable to connect to download dependency

mvn clean install -Dcheckstyle.skip=true -Dmaven.test.skip=true -Dcobertura.skip=true


skip a single test
 mvn -Dtest='\*,!NCB*' clean test -DfailIfNoTests=false

Sunday, 31 May 2015

Virtual Machines

In computing, a virtual machine (VM) is an emulation of a particular computer system. Virtual machines operate based on the computer architecture and functions of a real or hypothetical computer, and their implementations may involve specialized hardware, software, or a combination of both.

Classification of virtual machines can be based on the degree to which they implement functionality of targeted real machines. That way, system virtual machines (also known as full virtualization VMs) provide a complete substitute for the targeted real machine and a level of functionality required for the execution of a complete operating system. On the other hand, process virtual machines are designed to execute a single computer program by providing an abstracted and platform-independent program execution environment.

A virtual machine (VM) is a software implementation of a machine (for example, a computer) that executes programs like a physical machine. Virtual machines are separated into two major classes, based on their use and degree of correspondence to any real machine:

  • A system virtual machine provides a complete system platform which supports the execution of a complete operating system (OS). These usually emulate an existing architecture, and are built with the purpose of either providing a platform to run programs where the real hardware is not available for use (for example, executing on otherwise obsolete platforms), or of having multiple instances of virtual machines leading to more efficient use of computing resources, both in terms of energy consumption and cost effectiveness (known as hardware virtualization, the key to a cloud computing environment), or both.
  • A process virtual machine (also, language virtual machine) is designed to run a single program, which means that it supports a single process. Such virtual machines are usually closely suited to one or more programming languages and built with the purpose of providing program portability and flexibility (amongst other things). An essential characteristic of a virtual machine is that the software running inside is limited to the resources and abstractions provided by the virtual machine—it cannot break out of its virtual environment.

Virtual Memory

Virtual memory is a feature of an operating system (OS) that allows a computer to compensate for shortages of physical memory by temporarily transferring pages of data from random access memory (RAM) to disk storage.

Eventually, the OS will need to retrieve the data that was moved to temporarily to disk storage -- but remember, the only reason the OS moved pages of data from RAM to disk storage to begin with was because it was running out of RAM. To solve the problem, the operating system will need to move other pages to hard disk so it has room to bring back the pages it needs right away from temporary disk storage. This process is known as paging or swapping and the temporary storage space on the hard disk is called a pagefile or a swap file.

Swapping, which happens so quickly that the end user doesn't know it's happening, is carried out by the computer’s memory manager unit (MMU). The memory manager unit may use one of several algorithms to choose which page should be swapped out, including Least Recently Used (LRU), Least Frequently Used (LFU) or Most Recently Used (MRU).

Page Tables

Page tables are used to translate the virtual addresses seen by the application into physical addresses used by the hardware to process instructions; such hardware that handles this specific translation is often known as the memory management unit. Each entry in the page table holds a flag indicating whether the corresponding page is in real memory or not. If it is in real memory, the page table entry will contain the real memory address at which the page is stored. When a reference is made to a page by the hardware, if the page table entry for the page indicates that it is not currently in real memory, the hardware raises a page fault exception, invoking the paging supervisor component of the operating system.

Systems can have one page table for the whole system, separate page tables for each application and segment, a tree of page tables for large segments or some combination of these. If there is only one page table, different applications running at the same time use different parts of a single range of virtual addresses. If there are multiple page or segment tables, there are multiple virtual address spaces and concurrent applications with separate page tables redirect to different real addresses.

Thrashing

When paging and page stealing are used, a problem called "thrashing" can occur, in which the computer spends an unsuitably large amount of time transferring pages to and from a backing store, hence slowing down useful work. A task's working set is the minimum set of pages that should be in memory in order for it to make useful progress. Thrashing occurs when there is insufficient memory available to store the working sets of all active programs. Adding real memory is the simplest response, but improving application design, scheduling, and memory usage can help. Another solution is to reduce the number of active tasks on the system. This reduces demand on real memory by swapping out the entire working set of one or more processes

Tuesday, 3 March 2015

eclipse shortcuts

Ctrl-Shift-O   Remove unused imports

Ctrl-Shift-R Open Resource

Ctrl-Shift-O  Open a resource search dialog to find any class


http://www.shortcutworld.com/en/win/Eclipse.html

UNIX sort

sortRequestFiles("/tmp/input");

sub sortRequestFiles {
$INPUT_DIR = $_[0];

my @files = glob( "$INPUT_DIR/request*" );

foreach (@files ){
   print "Sorting " . $_ . "\n";
   qx/head -n1 $_ > $_.tmp/;
    qx/tail -n +2 $_ | sort -k1,1 -nk2 >> $_.tmp/;
    qx/mv $_.tmp $_/;
  
    }

           }